A collection of behind the scenes fluid simulations. All the interesting stuff that doesn’t always get seen in the final animation.
We are able to have bespoke control over small-scale fluids such as paint splashes and water drops, as well as taking on large scale crashing floods and giant oceans.
Lumiere are continuing to push larger scale fluids and our setups are now in the range of 10-100 million particles, which gives our simulations the detail required for today’s productions.
We are able to take projects from concept to completion, or if preferred we can create custom particles and meshes to fit into your pipeline.
All shots created using NextLimit’s RealFlow.