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	<title>Lumiere Studios&#187; Lumiere Studios &#8211; Animation, London, 3D, 2D, Motion Graphics, Visual Effect, Soho, Commercials, idents, promos, music videos, short form, long form, event graphics, online and digital.</title>
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	<link>http://www.lumierestudios.co.uk/lumiere_site_v3</link>
	<description>Soho based 3D animation studio</description>
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		<title>Ford Focus Plasma</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/ford-focus-plasma/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/ford-focus-plasma/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 14:14:46 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[commercials]]></category>
		<category><![CDATA[online/digital]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=938</guid>
		<description><![CDATA[Working under Damien Knowles (Wunderman) and Alex Smith&#8217;s (RSA) art direction, Lumiere set to work on creating a cg plasma ball to encapsulate the new Ford Focus.
Lumiere&#8217;s first challenge was to R&#038;D the look and feel of the plasma lines and interaction points, tweaking and testing out different methods to bring it inline with Damien [...]]]></description>
			<content:encoded><![CDATA[<p>Working under Damien Knowles (Wunderman) and Alex Smith&#8217;s (RSA) art direction, Lumiere set to work on creating a cg plasma ball to encapsulate the new Ford Focus.</p>
<p>Lumiere&#8217;s first challenge was to R&#038;D the look and feel of the plasma lines and interaction points, tweaking and testing out different methods to bring it inline with Damien and Alex&#8217;s vision.</p>
<p>Working with the footage shot in Barcelona, Lumiere&#8217;s vfx team, including rotoscopers, trackers and compositors, seamlessly created and implemented a plasma ball that showed the interaction of the people and the waves of plasma energy. As this was filmed without motion control and &#8220;all-in-one shot&#8221;, the real challenge here was to incorporate all of the cg elements together perfectly into such an elaborate camera move.</p>
<p>Please click on link to take you to the site.<br />
<a href="http://www.discoverfordfocus.co.uk" target='new'>www.discoverfordfocus.co.uk</a></p>
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		<title>Wildfire</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/wildfire/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/wildfire/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 19:14:13 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[motion/broadcast]]></category>
		<category><![CDATA[online/digital]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=923</guid>
		<description><![CDATA[Lumiere were asked by Story Worldwide to take this Ident from the original storyboards to final delivery. We ran with the original designs but added our own touch to really bring the piece alive.
]]></description>
			<content:encoded><![CDATA[<p>Lumiere were asked by Story Worldwide to take this Ident from the original storyboards to final delivery. We ran with the original designs but added our own touch to really bring the piece alive.</p>
]]></content:encoded>
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		<title>Cadburys Cream Egg 1</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/cadburys-cream-egg-1/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/cadburys-cream-egg-1/#comments</comments>
		<pubDate>Mon, 02 Feb 2009 17:10:24 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[commercials]]></category>
		<category><![CDATA[online/digital]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=193</guid>
		<description><![CDATA[With an already filmed shot in super slow motion, Lumiere had to add in CG goo to help compliment this beautifully shot live action commercial. Using Realflow, we simulated fluids at incredibly high fps to match the live action. It was very important that the fluids matched perfectly, so great care was taken to simulate [...]]]></description>
			<content:encoded><![CDATA[<p>With an already filmed shot in super slow motion, Lumiere had to add in CG goo to help compliment this beautifully shot live action commercial. Using Realflow, we simulated fluids at incredibly high fps to match the live action. It was very important that the fluids matched perfectly, so great care was taken to simulate the viscosity and gloopiness of the original.</p>
]]></content:encoded>
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		<title>PlayStation 3</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/playstation-3/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/playstation-3/#comments</comments>
		<pubDate>Mon, 02 Feb 2009 16:55:26 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[commercials]]></category>
		<category><![CDATA[online/digital]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=191</guid>
		<description><![CDATA[To help with creating a realistic robot that transforms into a dancer, The Mill asked Lumiere Studios to help create shaders, light setup and render support. Maya was used for the shader and lighting setup, with Mental Ray for rendering.
]]></description>
			<content:encoded><![CDATA[<p>To help with creating a realistic robot that transforms into a dancer, The Mill asked Lumiere Studios to help create shaders, light setup and render support. Maya was used for the shader and lighting setup, with Mental Ray for rendering.</p>
]]></content:encoded>
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		<title>Nokia Ovi</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/nokia-ovi/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/nokia-ovi/#comments</comments>
		<pubDate>Thu, 29 Jan 2009 19:09:47 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[motion/broadcast]]></category>
		<category><![CDATA[online/digital]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=228</guid>
		<description><![CDATA[Hudson-Powell called on Lumiere&#8217;s expertise in fluid simulations to help bring their 2D designs to life. The brief was to simulate paint-like liquids flowing around hidden
containers to reveal their shape. Special attention was taken to make sure the fluids behaved in a manner that allowed them to leave a trail coating the surface behind them.
]]></description>
			<content:encoded><![CDATA[<p>Hudson-Powell called on Lumiere&#8217;s expertise in fluid simulations to help bring their 2D designs to life. The brief was to simulate paint-like liquids flowing around hidden<br />
containers to reveal their shape. Special attention was taken to make sure the fluids behaved in a manner that allowed them to leave a trail coating the surface behind them.</p>
]]></content:encoded>
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		<title>BBH Party</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/bbh-party/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/bbh-party/#comments</comments>
		<pubDate>Wed, 21 Jan 2009 18:54:11 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[motion/broadcast]]></category>
		<category><![CDATA[online/digital]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=361</guid>
		<description><![CDATA[BBH contacted Lumiere Studios to design and create a short email-able graphic for their Summer Party.
The brief was to able to display the information to the party, but forming out of a deconstrcuted environment.
]]></description>
			<content:encoded><![CDATA[<p>BBH contacted Lumiere Studios to design and create a short email-able graphic for their Summer Party.</p>
<p>The brief was to able to display the information to the party, but forming out of a deconstrcuted environment.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dubai</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/dubai/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/dubai/#comments</comments>
		<pubDate>Sun, 18 Jan 2009 19:35:39 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[online/digital]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=236</guid>
		<description><![CDATA[100 buildings, 60 seconds of animation, 6 movies, 1 interactive Flash file and an extremely tight deadline.
That was the challenge set to Lumiere, and we delivered!
]]></description>
			<content:encoded><![CDATA[<p>100 buildings, 60 seconds of animation, 6 movies, 1 interactive Flash file and an extremely tight deadline.</p>
<p>That was the challenge set to Lumiere, and we delivered!</p>
]]></content:encoded>
			<wfw:commentRss>http://www.lumierestudios.co.uk/lumiere_site_v3/dubai/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Svedka</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/svedka/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/svedka/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 20:04:55 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[online/digital]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=425</guid>
		<description><![CDATA[Lumiere created a set of 17 animation clips of Svedka&#8217;s sexy fembot &#8216;Svedka_Grl&#8217; for use on an interactive web widget which seeks to find out what you will look like in the future. Care was taken to recreate the model and texture of the original fembot created by Stan Winston Studios.
]]></description>
			<content:encoded><![CDATA[<p>Lumiere created a set of 17 animation clips of Svedka&#8217;s sexy fembot &#8216;Svedka_Grl&#8217; for use on an interactive web widget which seeks to find out what you will look like in the future. Care was taken to recreate the model and texture of the original fembot created by Stan Winston Studios.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Ford DogBot</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/ford-dogbot/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/ford-dogbot/#comments</comments>
		<pubDate>Sat, 10 Jan 2009 20:04:41 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[online/digital]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=426</guid>
		<description><![CDATA[For Ford&#8217;s successful DogBot campaign, Wunderman came to Lumiere for help creating their online interactive Flash website.
We had to create various animation clips, so the user could interact with the DogBot.
Check out the different animations we created over in the movies section to the right.
]]></description>
			<content:encoded><![CDATA[<p>For Ford&#8217;s successful DogBot campaign, Wunderman came to Lumiere for help creating their online interactive Flash website.</p>
<p>We had to create various animation clips, so the user could interact with the DogBot.</p>
<p>Check out the different animations we created over in the movies section to the right.</p>
]]></content:encoded>
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		<title>SpaceNK</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/spacenk/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/spacenk/#comments</comments>
		<pubDate>Fri, 09 Jan 2009 18:43:08 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[commercials]]></category>
		<category><![CDATA[online/digital]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=211</guid>
		<description><![CDATA[This beautiful commercial by the talented guys over at UpTheResolution required some crucial fluid effects, involving water droplets falling, rolling off a leaf and eventually splashing onto the floor, to act as the setup to the rest of the gentle, flowing animation which makes up this piece.
They turned to Lumiere&#8217;s experience in Fluid simulation to [...]]]></description>
			<content:encoded><![CDATA[<p>This beautiful commercial by the talented guys over at UpTheResolution required some crucial fluid effects, involving water droplets falling, rolling off a leaf and eventually splashing onto the floor, to act as the setup to the rest of the gentle, flowing animation which makes up this piece.</p>
<p>They turned to Lumiere&#8217;s experience in Fluid simulation to provide this, and after some initial R&#038;D we managed to achieved it using a combination of Nextlimits RealFlow and Softimage XSI metaballs.</p>
]]></content:encoded>
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