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	<title>Lumiere Studios&#187; Lumiere Studios &#8211; Animation, London, 3D, 2D, Motion Graphics, Visual Effect, Soho, Commercials, idents, promos, music videos, short form, long form, event graphics, online and digital.</title>
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	<link>http://www.lumierestudios.co.uk/lumiere_site_v3</link>
	<description>Soho based 3D animation studio</description>
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		<title>Rome</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/rome/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/rome/#comments</comments>
		<pubDate>Wed, 28 Jan 2009 19:43:43 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[long form]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=398</guid>
		<description><![CDATA[The Senate VFX came to Lumiere Studios for the blood effects on the second series of HBO&#8217;s award winning television show &#8211; Rome.
CG blood was created using Next Limit&#8217;s Realflow fluid simulator. CG characters were matched in Maya to the live action plates and blood was simulated to help bring live the arm chops, sword [...]]]></description>
			<content:encoded><![CDATA[<p>The Senate VFX came to Lumiere Studios for the blood effects on the second series of HBO&#8217;s award winning television show &#8211; Rome.</p>
<p>CG blood was created using Next Limit&#8217;s Realflow fluid simulator. CG characters were matched in Maya to the live action plates and blood was simulated to help bring live the arm chops, sword stabs and other gruesome deaths!<br />
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		<title>We Can Rebuild You</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/we-can-rebuild-you/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/we-can-rebuild-you/#comments</comments>
		<pubDate>Tue, 27 Jan 2009 19:49:22 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[long form]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=408</guid>
		<description><![CDATA[Lumiere was hired by Fluid Pictures to create the internal body graphics for the first episode of the &#8216;We Can Rebuild You&#8217; documentary series for Discovery.
The Animation, lighting, and rendering were all completed in Softimage&#124;XSI, with compositing being handled in Adobe After Effects.
]]></description>
			<content:encoded><![CDATA[<p>Lumiere was hired by Fluid Pictures to create the internal body graphics for the first episode of the &#8216;We Can Rebuild You&#8217; documentary series for Discovery.</p>
<p>The Animation, lighting, and rendering were all completed in Softimage|XSI, with compositing being handled in Adobe After Effects.</p>
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		<title>The Water Giant</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/the-water-giant/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/the-water-giant/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 19:39:00 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[long form]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=390</guid>
		<description><![CDATA[Lumiere was hired to create the lighting setups for all underwater shots in this feature film.
We also provided Mental Ray support during production to significantly decrease the render times (at 2K), allowing the renders to be finished on schedule.
Additionally we worked on creating realistic shaders and lighting setups for the water that splashes from the [...]]]></description>
			<content:encoded><![CDATA[<p>Lumiere was hired to create the lighting setups for all underwater shots in this feature film.</p>
<p>We also provided Mental Ray support during production to significantly decrease the render times (at 2K), allowing the renders to be finished on schedule.</p>
<p>Additionally we worked on creating realistic shaders and lighting setups for the water that splashes from the monsters body as it interacts with the lake&#8217;s surface.</p>
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		<title>Ratoncito Perez</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/ratoncito-perez/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/ratoncito-perez/#comments</comments>
		<pubDate>Fri, 16 Jan 2009 19:34:05 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[long form]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=383</guid>
		<description><![CDATA[Ratoncito Perez is based upon an old fairytale for Spanish children.  Much like our tooth fairy, mice would swap children&#8217;s teeth for money.
For this film to work as well as it did, computer generated mice were to be added into live action shots with real actors.
Lumiere took on the task of running the lighting [...]]]></description>
			<content:encoded><![CDATA[<p>Ratoncito Perez is based upon an old fairytale for Spanish children.  Much like our tooth fairy, mice would swap children&#8217;s teeth for money.</p>
<p>For this film to work as well as it did, computer generated mice were to be added into live action shots with real actors.</p>
<p>Lumiere took on the task of running the lighting team, which involved creating the lighting rigs, pipelines, shaders and complex render scripts.</p>
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		<title>Egypt</title>
		<link>http://www.lumierestudios.co.uk/lumiere_site_v3/egypt/</link>
		<comments>http://www.lumierestudios.co.uk/lumiere_site_v3/egypt/#comments</comments>
		<pubDate>Fri, 09 Jan 2009 19:55:05 +0000</pubDate>
		<dc:creator>lumiere</dc:creator>
				<category><![CDATA[long form]]></category>

		<guid isPermaLink="false">http://www.lumierestudios.co.uk/lumiere_site_v3/?p=420</guid>
		<description><![CDATA[Fluid pictures asked us to help out with some of the shots on this documentry that looked into how the Egyptians achieved some of the amazing feats of engineering that are still visible today.
Our task was to provide a number of CG structures and people to the compositing team, for incorperation into live footage. One [...]]]></description>
			<content:encoded><![CDATA[<p>Fluid pictures asked us to help out with some of the shots on this documentry that looked into how the Egyptians achieved some of the amazing feats of engineering that are still visible today.</p>
<p>Our task was to provide a number of CG structures and people to the compositing team, for incorperation into live footage. One shot involved an entire army of soldiers waiting on the dusty battle field, as chariots sped along the ranks.</p>
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